Saturday, 10 October 2015

Book review: The Art of Guy Erma and the Son of Empire

When designing a book cover, the author has the challenge of finding the artist who is right for them, and that can bring their book to life. The artist has the task of taking what's in the author's mind and transposing it for the artwork, while putting their own style and identity on the design.

The Art of Guy Erma and the Son of Empire goes behind the scenes of the artwork to Sally Ann Melia's popular series of books. It brings together concept art and designs as well as rough sketches for all the book covers and associated artwork.

Sally Ann Melia worked with Belgrade-based company Sugarbricks to create the artwork – proof of how the Internet has really enabled creativity and collaboration no matter where you are. 
It takes you through the journey of each cover, from rough drafts to final designs. You really get a feel for the amount of work, effort and dedication that has gone into the project.

As an artist and cover designer myself, I found The Art of Guy Erma and the Son of Empire an interesting insight into a vital part of today's vibrant self-publishing industry. It is also the first time I have seen such a book produced to accompany a series of novels, and that in itself is refreshing – clearly a must for fans of the series.

It does make me cringe when I see websites offering free or cheap book cover resources for authors, such as pre-made covers. Not only are they putting artists out of work, but you have a cover that isn't necessarily unique to you.

With so many authors putting their work out there today, good cover art has never been more important in the marketing of your book. Your cover has to be as unique as your writing, and The Art of Guy Erma and the Son of Empire is a fine example of how to do it properly.


Sally Ann Melia's The Art of Guy Erma and the Son of Empire is available now on Amazon.


Monday, 5 October 2015

THE ART OF SCATTERED SEEDS

I was delighted to return to the environments of Alice Sabo's Changed World Series, for the second book, Scattered Seeds. 

Although the cover for the follow-up to Lethal Seasons was to show a very different kind of scene, being part of a series, it was crucial to retain the same atmosphere, via a similar colour scheme.



Having discussed the cover with Alice, it was clear from the start that a scene showing derelict factory buildings, an abandoned cart and children hiding in the shadows, would best represent the second instalment of A Changed World.

This was my initial sketch. 
 


However for a while, I was unsure if this was going to work as a "cover" image, as to me it felt more like an interior illustration. But once Alice suggested including her character Wisp in the scene, it all came together. 

Initially, I put Wisp in the shadows with the children, but the illustration still lacked a focal point. So I brought him right out into the edge of the scene as an onlooker, and instantly the cover had direction and a journey for the eye to travel, from the view over Wisp's shoulder through the buildings, following the children to the water's edge. 

Here's the early version featuring Wisp hiding in the shadows (note that he's also holding a gun, which was incorrect!).



And here is the final illustration.



Keeping the same typeface that I used for Lethal Seasons, I incorporated subtle graphic “seed” elements into the typography of the title. 




For Lethal Seasons, I had only created the front cover, however with Scattered Seeds, I was creating the front, back and spine. The back cover was a more of an impressionistic sketch, looking back at the factory buildings and ruined landscape, from across the water. Essentially, an opposing view of the cover scene. 


And here's the final artwork of the front, back and spine.


Scattered Seeds is now available as an ebook via Amazon, and is coming soon in print!

Visit Alice's website at allthereisandtherestofit.blogspot.com for news and updates.



Saturday, 3 October 2015

THE ART OF FLOODTIDE

I met writer Helen Claire Gould at last year's Novacon (the UK's longest-established SF convention). I was there as (as usual) exhibiting and promoting my artwork, and Helen was promoting her SF novel, Floodtide, which she had then published as an ebook. 

The Floodtide flyer which Helen gave me contained an intriguing excerpt from the book, which sounded right up my street. Great title, too. I remember at the time thinking that this was just the kind of story that I'm keen to illustrate. 

After the convention, we kept in touch and although Helen had painted her own cover for the ebook, she told me that she was planning a print version that would have a different cover, and asked me to produce the artwork. Perfect!

Floodtide could have easily conformed to your Hunger Games style of iconic graphic design, or being a complex story, a more abstract, typography-led cover, but Helen was clear that she wasn't interested in a cover that could easily get lost among other current trend/samey covers, instead favouring an illustrated scene from the story. 

Floodtide is a pretty chunky book, with a lot of characters and environments. However the majority of the story takes place in a complex of interconnected lava tubes and caves on the planet Naxada. Helen's expertise in geology forms the basis of the science in the story, so it was important to show this setting in the artwork.  We decided that a general view of this mysterious underworld would work for the back cover, with more of an action scene on the front, which was to feature Jordas, Soolkah and Yado, the story's three pivotal characters. 



Helen's writing has a very visual quality to it, and I soon found myself imagining Floodtide as a graphic novel, so I wanted to give the cover a slight pulp sort of look, through the vibrant palette, the composition and typography. 

One of my original illustrations for the back cover was based on an ice cave, but it wasn't right for the book. However I really liked the piece, so developed it further to an individual piece, which I entitled Void




While the front cover is a scene from within a lava tube (and illustrates one of the chapter cliffhangers in the story), the back cover shows an almost chamber-like scene featuring the entrance to the lava tube we see on the cover as well as a cluster of "glowcakes", fungus-like growths on the cave walls, which emit light. 


After the cover artwork was complete, we set about creating a teaser and trailer film for the book. This we decided to deliberately make in a mono comic book style, ad both the teaser and trailer comprised various characters, scenes and scenarios from the book.  Helen's son Jason provided the recording for the voiceover, and Helen put together the screenplay. My job was to illustrate everything, which I rendered in ink and finished digitally. I then edited the whole lot together and composed an original piece of music for it. 

The original idea was simply to have a series of static, illustrated frames, like the pages of a comic. Then it occurred to me that we could animate many of these very simply, using a parallax shift style effect. This really brought the scenes and characters to life and gave the Floodtide teaser and trailer a very distinctive look. 

Watch the teaser!


Watch the full trailer!


Watch the promo video!

Here are some of my original illustrations from the teaser and trailer:






Helen will be promoting and selling Floodtide at this year's Novacon, and the artwork will be included in my own display. A very appropriate time to celebrate almost a year's collaboration!

The ebook version of Floodtide was re-christened with the new cover art, and is available on Amazon

The paperback edition of Floodtide is exclusively available via Helen's website - www.zarduth.com - and at various local outlets in her home town of Peterborough. 



Thursday, 1 October 2015

When inspiration strikes...

I hadn't planned to make or release another album this year, having released Sentient City in January, and Panorama (in support of the Initiative for Interstellar Studies) in June. But, when inspiration strikes, you just have to take the reins, and see where it leads you!

That was very much the case with this unanticipated new album. As I've mentioned countless times, one of my all-time favourite artists is French electronic music pioneer Jean-Michel Jarre. It's really my love for Jarre's music that led to me making my own. So earlier this year, when Jarre announced a new album of collaborations - Electronica (Vol 1), due out later this month - I was naturally very excited!

However, it was during one of the track teasers a few months ago, that I recognised a digital synth sound that I have used in my own music countless times, since I began my own musical journey, nine years ago. 

My immediate reaction was: "That's my sound!!" This was the first time I'd heard this particular synth used in anything outside of my own compositions, and it reminded me just what a great lead it is, so I decided to dust off the midi keyboard, plug in and play. The last time I had used this particular sound was (I think) on my 2012 album, Inferno

That was really the genesis of this new album project, which then came together very quickly. Before I knew it, I had 8 tracks in the making - the ideas and music just flowed, which is the most satisfying sensation. 

I soon rounded it up to ten tracks, including a reworked piece left over from the Traces album, that I'd been wanting to complete for a while. I've some ideas for one or two possible bonus tracks, too.

What started out as just a bit of playing around, has resulted in what I feel to be some of my best work to date. Although that's not really for me to decide... 

But that's all for now. I'll be writing more about the album soon, revealing track names, cover artwork and of course the album title. 

Watch this space!


http://thelightdreams.bandcamp.com

Saturday, 19 September 2015

Wishful Beginnings - David Bowie's masterful concept album 1.Outside,turns twenty.

Every so often, I blog about my influences, and there's no denying that David Bowie is one of them, both musically and artistically. 

Bowie's frequently misunderstood concept album, 1.Outside was released 20 years ago today (much to my disbelief). 




In September 1995 I was 17, and just starting a two year college course in computer graphics - a journey that got me to where I am today, and 1.Outside was an important part of that time and a soundtrack to that period. It was the right album at the right time. I was already a huge fan of David's work by this point, but this album changed everything. I guess it was my Ziggy Stardust. 

For 1.Outside, Bowie returned to his "Berlin-era" style of music, and was at his most adventurous; not afraid to play with concepts and characters, and re-introduced his famous 'cut-up' technique of writing (originally borrowed from William Burroughs), alongside some truly experimental, unusual and exciting music. Here is an album which - twenty years later - still sounds unlike anything else, thanks to the combination of brilliant musicianship from the band, which included Bowie stalwart Mike Garson, and innovative production work from Brian Eno. 
The music merges heavy industrial and electronic soundscapes with rock and even jazz elements, finished off with some of Bowie's most distinctive vocals. At this point in his career he was making the music he wanted to make, and wasn't afraid to take risks, venturing into new and cutting edge  territories – and the result was a dark and unsettling album, dense with energy and playful creativity - Bowie at his theatrical best. 

Songs such as The Hearts Filthy Lesson, No Control and I'm Derranged still sound incredibly contemporary, while The Motel ought to rank alongside Bowie's very best tracks. The album's variety comes courtesy of Wishful Beginnings, We Prick You and A Small Plot of Land, which stand out as some of David's most creative works. 

The story/concept itself follows a private detective, Nathan Adler, investigating a series of brutal "art crimes" at the turn of the century. The album introduces various characters and suspects Adle encounters in this seedy underworld, all portrayed by Bowie. Not for everyone, and not your run of the mill concept for an album. However you can take or leave the concept itself with no detriment to the music. 

Sadly the album wasn't given the warmest reception at the time, but in recent years, fans, biographers and the music press alike have all since recognised the album's strengths (just as with his 1977 album Low, slated on release, now regarded as a classic!). 

Release day came, and, ignoring the bad reviews - as any hardcore fan would - I rushed into Sheffield on a grey, Autumnal morning and went into Our Price (a record shop sadly no longer with us) to part with £15 (yes, new CDs used to cost that much) to get my hands on this much-anticipated new release. 

I've often had seasonal associations with music, and 1.Outside is no exception, perfectly matching the time of year it was released. Summer had all but faded and longer nights were starting to draw in. The first golden-brown leaves were appearing on pavements and bright mornings came with a glistening dew. Things were changing and evolving - including me, at such an impressionable and formative age - and the variety of musical styles and moods on the album, fitted like a glove. 

It simply had everything that caught my interests and fired up my imagination, from the music to the package design, which featured Bowie's own photo-manipulations and digital artwork. In 1995, Photoshop was still a pretty new thing (version 3 if memory serves) and ever the pioneer, Bowie had used it to create all the artwork in the booklet, while the album cover itself featured one of his traditional medium paintings. As ever, his finger was clearly on the pulse with new technology, as some of the album's lyrics even referenced the Internet - then in its infancy and far from the thing we take for granted at our fingertips today. It's these things which give 1.Outside such a contemporary edge. 

Granted, it isn't the most accessible album, but Bowie has never been one for a mainstream approach. I'd never been taken to a cinematic musical world like this before. It was like a David Lynch film, in album form (Lynch would actually feature tracks from 1.Outside in his 1997 film, Lost Highway). There was so much to be excited about, before even getting into the music itself! This was back in the day when album releases were big things, and worth getting excited about. 

This was probably the first time I had become completely obsessed with and addicted to an album. At the time, the album's visuals influenced my graphics work in my college projects, and years later, the album's atmospheres and textures influenced my own musical compositions. 

So having had the album on pretty much constant repeat following its release, something even better and more exciting was just around the corner - the chance to see David live in concert. 

December 3rd 1995 was a wet and rainy evening. Me and my friends could hardly believe that in just a few hours, we would be looking at David Bowie, just metres away. We weren't in the slightest bit bothered that the mismatched support act of Morrissey had pulled out. 

Reflecting the album's themes, the stage set was part artist's studio, part crime scene, comprising hanging beam lights, torn curtains, fabric cadavers, a table and chairs and a wooden sign reading "Ouvrez le chien". We were really starting to wonder what kind of show we were in for, when the house lights finally dimmed, and rubbery-smelling smoke billowed out into the auditorium, shrouding the stage.

David Bowie crept on to the stage, in a paint-stained, torn tshirt, sack-like trousers and no shoes. And he still looked charismatic and distinctive as ever. Only David Bowie could come on stage dressed like that, and still look amazing. We were close enough to see his different eyes, and his every move was captivating. I've never seen anybody with such a commanding and fascinating presence. You simply couldn't take your eyes off him. 

The show itself heavily featured the new tracks, with carefully chosen songs from his back catalogue reworked to suit. Bowie stayed true to his word of deliberately not playing a greatest hits set, and it worked a treat. Few artists today could get away with such a bold move when it comes to live performance. After the show, we were left wondering if we had really witnessed it!

The Sheffield Star gave the show a good review the following day, and it was simply special to see photos from the show in the paper. A great souvenir. 




This period remains one of my favourite Bowie phases. You'll notice the "1" prefixed in the title - David's original plan was to continue the story through a series of concept albums, but sadly this never saw the light of day - though despite this, part of me is still waiting or hoping for at least one follow-up!

I imagine that we're unlikely to be treated to such, and the material intended for the series will remain in Bowie's musical vaults. I've come to accept that, but it doesn't stop 1.Outside from still sounding brilliant and original, twenty years later. It really doesn't feel that long at all. Either way, the time is right for reappraisal and rediscovery, and I have to admit a slight tinge of envy for the new generations of Bowie fans who may just be discovering the music outside for the first time...

Tuesday, 18 August 2015

It moves!

I have been working on an animated book trailer for a client recently. This gave me a good excuse to buy some new art pens and get drawing. But I was then faced with the realisation that I had to animate everything, which posed a whole new challenge in itself – but one which was soon solved, thanks to Photoshop's animation palette.

Although the effect I wanted was very simple (the "Parallax shift" effect), it was really exciting to suddenly see my piece of artwork come to life! And this got me thinking, why not look at animating some of my own artwork...

This kind of animation – at least the way I've done it – is reliant on your artwork being in layers, so that each object you wish to move is on a layer of its own. This was when I realised that some of my pieces were all painted on one layer, so there wasn't anything I could do. However, those were in the minority, as I usually save a layered version of a piece of digital artwork, should it ever need to be revisited.

So I went through my work and picked out the pieces I felt would work nicely, and set about having fun with them, and I'm really happy with the results. It's simply fascinating to see these scenes I'd spent hours working on, suddenly taking on a life of their own and becoming three dimensional!

So here it is, my SF&F art showreel – complete with my own music, which is a track called "Home", from my latest album, Panorama.


Saturday, 25 July 2015

Cover creation - Forbidden Alliance

The cover art for Katrina Mountfort's début novel, Future Perfect had already caught my eye, being my sort of thing – so when the email came through from Elsewhen Press asking me if I'd be interested in illustrating the cover to Forbidden Alliance, the second book in Mountfort's Blueprint trilogy, I said 'yes' before I'd even finished reading the email.

Anybody who has read Future Perfect will be familiar with this particular vision of the future, where a highly regulated society with a culture based on external appearances, are made to live inside huge Citidomes, following a bio-terrorist attack. There's a clear nod towards Logan's Run in the storyline, which evolves around the discovery of the world beyond the confines of the Citidomes and what kind of people have chosen to remain in the outside world.

Elsewhen Press' own artwork for Future Perfect focused on the divide between life inside and outside of the Citidomes. So having established a variety of environments in the first book, the challenge for the cover of Forbidden Alliance was to expand upon this and somehow incorporate elements of the different environments, from a prison camp to a rural village, the Citidome and a narrowboat on a river.

This artwork also had to be in mono to match that of the first book, so another challenge for me was how to approach the scene without having my usual vibrant colour palette to fall back on.

So I worked up several rough concept sketches, trying out different perspectives and angles, but I found that trying to incorporate all the elements was just too much for a cover – yet they were all vital things to include, so what do you do?





Then it came to me – why not create the scene as viewed from within a prison camp? The simple inclusion of the barbed wire told the viewer everything they needed to know about the viewpoint of the scene, without trying to squeeze in security fences and prison buildings.

As for the other background elements... part of the first book was set in a village in rural Derbyshire called Ashford-in-the-Water, which happens to be a place I know well and have even photographed. So I had my own photos to hand for reference, and the church being the tallest building in the village (also featuring in the book), it was the obvious choice.

I've always had a fascination with the idea of a city encased under a glass dome – ever since watching the BBC's wonderful adaptation of The Tripods in the 1980s. I guess you could call that a benchmark, along with Arthur C. Clarke's Diaspar in The City and the Stars. This is therefore a concept I have previously explored in my work – most recently with Last City, inspired by Clarke's novel, and an earlier piece of retro-futurism, Escape.

However for this cover, the Citidome didn't want to completely dominate the cover, yet it does dominate the landscape. So I was faced with the additional challenge of getting that balance of elements just right.

There is no clear divide as there was on the Future Perfect cover, but the river and the narrowboat instead provide a central focal point for the scene.

Here is the final digital draft, before I started work on the actual artwork.


This was the first time I've read a story which has been partly set in a place I know, so it became all the more real. Having been immersed in Katrina's world with a knowledge of the real location, the process for the creation of this cover felt very natural and comfortable.

And here is the final cover art:


And here is all of the above - in one minute!